Menu card for my platformer game
gyroscope
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Hi, as some of you might know, I'm working on an adventure game called Ancient Ones Discovery ( http://gamesalad.com/forums/topic.php?id=13484 ) and I'm also designing a platformer, based on Darren's (utopiagames) excellent platformer template (well worth checking out). Both are for the iPad. I'm kind of jumping from one project to the other and back again; it seems to be working out OK.
The adventure game should be ready for beta testing about May/June next year, and my platformer, Glub and the Organitron Caves should hopefully be finished by Feb/March time.
Anyhow, I'm getting there with the first two levels, others mapped out, but yet to finish a small cut-scene intro (OK, not even started it yet...) Here is just the menu card for the game for your interest. As always, any constructive crits/comments appreciated, thanks.
The adventure game should be ready for beta testing about May/June next year, and my platformer, Glub and the Organitron Caves should hopefully be finished by Feb/March time.
Anyhow, I'm getting there with the first two levels, others mapped out, but yet to finish a small cut-scene intro (OK, not even started it yet...) Here is just the menu card for the game for your interest. As always, any constructive crits/comments appreciated, thanks.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Comments
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
The buttons actually seem a little small for the amount of text but it may be better on the iPad.
The title and graphics look good.
Not sure on the font choice. Glub looks like Glue and then you have squashed all the text on the Organitron Caves and bevelled Glub so it looks like 3 types of font... This is a little confusing on the eye and looks a little messy.
Can't really tell much from the screen... Glub seems to be a ducks head frozen in carbonite and the weird spinning thing must be some kind of alien cave dweller.
There's a lot of elements but the spacing/alignment needs addressing. The Glub icon is not aligned (centrally, top, bottom) to anything. similarly with the spinning thing. Try and imagine an invisible grid box over it keep things aligned.
Hope this helps
Hi gpyles; pleased you like the title and graphics also; the buttons could perhaps be made slightly larger, although they do look sharper (and larger of course) on the iPad; also the YouTube video compression tends to smear colours a bit. I'll still check that out, thanks.
Hi debugdesign: I see what you mean that, if you try hard enough, Glub can look to read Glue! The "B" needs a nick in its side then, hopefully that'll solve that one. Ha! One way of describing the character! I'm getting the impression you don't warm to it; fair enough, but I'm hoping some people will. The weird spinning thing is indeed one of the cave dweller "baddies". The game is/will be quite weird overall anyway (a conscious decision) and so for that reason, I'm certain it won't be everyone's cup of tea.
I'll have another look at the graphics placement to achieve more balance, as you suggested. Thanks for your comments.
:-)
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""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Most peoplel want games they can pickup and play for a few minutes, and if they have to wait 10-20 seconds for it to open, on top of gs's loading screen, its going to come back and bite you.
Yu should maybye only show the Full intro the fist time it opens.
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""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
I'm on my way to finishing the intro now (about half-way) so I can get back into the main gameplay after that.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps