SIZE PROBLEMS

AsymptoteellAsymptoteell Member Posts: 1,362
edited November -1 in Working with GS (Mac)
I am currently making a game that I am, at best, one tenth of the way through, but my size already says 85.6 MB. What should I do?

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Asymptoteell said:
    I am currently making a game that I am, at best, one tenth of the way through, but my size already says 85.6 MB. What should I do?

    Scream!

    Seriously, that's totally crazy for one tenth. There's a post recently about deleting screenshots, that'll help a bit. (Posted recently in the last day or two, sure you'll find it). Make all sounds mono where possible, 128kbps ogg; see if you can get away with 8bit PNGs wherever possible (especially if they are not many colours +no transparency); can't think of anything else at the moment but I'm sure other forum members will chime in. Is your game the War and Peace of the gaming world? ;-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • AsymptoteellAsymptoteell Member Posts: 1,362
    So far just an intro (about 3 minutes) and a few minutes worth of gameplay.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    I'm wondering if your intro contains animation sequences. Perhaps try cutting the fps if yours is a bit high; it can be surprising how low a rate you can get away with, especially if you're using flat colour graphics; that would save a lot.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • AsymptoteellAsymptoteell Member Posts: 1,362
    I do have several animations with several hundred pictures. I'll try changing the fps.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hope it helps, Asymptoteell. Another thought I had: 3 minutes seems an incredibly long time for a game intro. I can't remember seeing that long for intros or cutscenes even on major Playstation games! Maybe the intro can be edited, made to be a bit sharper, snappier and still get the story across? You could lose more than half of it that way, I'm certain.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • AsymptoteellAsymptoteell Member Posts: 1,362
    Good idea
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    i agree with gyro. The cutscenes in black ops and halo reach unless your reaching a major point arent even longer then 2 and a half minutes. And that is extremely large. Does it even run on the device?
  • AsymptoteellAsymptoteell Member Posts: 1,362
    I'm putting it into the viewer and the breakdown keeps changing, but most is always in the Other category. What does that mean?
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