Messing around with a Canabalt style engine

SparkyidrSparkyidr Member Posts: 2,033
edited November -1 in Working with GS (Mac)
as usual, got side tracked with music and silly effects ;o)
(graphics are from that pack that was posted up here a couple of days ago)

Comments

  • PixelRyanPixelRyan Member Posts: 17
    Not bad. Is the level randomly generated?
  • SparkyidrSparkyidr Member Posts: 2,033
    ....sort of

    I have 3 platform actors, that once they are offscreen get recycled to a new random Y position, and also one of 4 different widths.

    I've also done a little bit of maths, using an offset calculated from the platform's current width, to make the gaps between the platforms a little bit random too.
  • ktfrightktfright Member Posts: 964
    Preeeeeeeetty coooooolors :D
  • laxking97laxking97 Member Posts: 114
    Ooh. :) could you please post a demo for that?
  • UtopianGamesUtopianGames Member Posts: 5,692
    Nice one, i was thinking about making a demo of this in the new year.

    Looks great!

    Darren.
  • SparkyidrSparkyidr Member Posts: 2,033
    I'm turning it into a game at the mo.
    free with Iads.

    Once I've got that finished(almost there), will go though and tidy things up, get rid of all the un-needed crap, and sort out a template for "da-scene". etc
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Looks brilliant...love the parallax scrolling on the background...the star trail...etc...

    The music at the beginning is very errrr... FANTASTIC

    I still play Canabalt...its a beautiful looking game... robots, birds flying off etc etc...
  • BackUpAndDownBackUpAndDown Member Posts: 685
    Robot unicorn but only without the challenge? It looks like your off to a good start but you'll need to add obstacles or something.
  • SparkyidrSparkyidr Member Posts: 2,033
    Yeah. I've got spikes to jump over now, and also a bad guy that appears every now and again. Might add some way to kill him, or just keep it simple and have you jump him.
    Getting there.
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