Get a grip

BackUpAndDownBackUpAndDown Member Posts: 685
edited November -1 in Working with GS (Mac)
I have a platform that moves back and forth between two waypoints. I want the player to be able to ride it but when ever I jump on one the platform keeps moving and the player stays still. It's like the player can't grip the platform.

Comments

  • simo103simo103 Member, PRO Posts: 1,331
    not sure how its done but Darren's platform template has a few features like that ... moving platforms and a ski lift like feature.
  • BackUpAndDownBackUpAndDown Member Posts: 685
    simo103 said:
    not sure how its done but Darren's platform template has a few features like that ... moving platforms and a ski lift like feature.

    Umm... okay. I already know that it can be done what I need is "how" it can be done.
  • simo103simo103 Member, PRO Posts: 1,331
    sorry .. thought I'd help direct you to an answer in case you weren't aware of Darren's template for purchase which a number of us are using to learn 'how' .. but perhaps someone who does know can help here.
  • BackUpAndDownBackUpAndDown Member Posts: 685
    I appreciate the help but I'm just not in a position to spend money on something like that. Especially when i've already recreated 89% of the stuff in his template.
  • simo103simo103 Member, PRO Posts: 1,331
    no worries ... I needed two actors to go the same direction and speed in a game I've been working on and I was ablt to use the moving actor to set its linear velocity X to an attribute and then I constrained the following actors self.linear.velocityX to that attribute.

    I'm guessing perhaps in your case you would wrap that in a rule so when the following actor comes in contact with the moving platform then the constrain applies.

    I wasn't doing it back and forth but it didi work in one direction for me .. so hope that helps.
  • simo103simo103 Member, PRO Posts: 1,331
    Also ... perhaps if you are controlling the moving actor you will need to turn off that attribute if you then direct it to move along and off the platform.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    how about friction? Set it to a higher number on the main actor and the platform
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