Making a smooth curve motion
expired_012
Member Posts: 1,802
Hey everyone,
I am trying to get a very smooth and flawless curve-like motion.
Watch this video from 0:30 to 0:38 to see what I mean
With a tad bit of help I was able to create the following (look at the bottom video), however I still am looking for a better way of doing it. If anyone could help in any way please do so
I am trying to get a very smooth and flawless curve-like motion.
Watch this video from 0:30 to 0:38 to see what I mean
With a tad bit of help I was able to create the following (look at the bottom video), however I still am looking for a better way of doing it. If anyone could help in any way please do so
Comments
I would try using the x position of the basket/goal.
Maybe if touch is pressed on a fruit in the 1st row speed =50, 2nd row speed =100 3rd row speed =150 etc?
Your video looks great btw and looks ok to me m8.
Darren.
Currently im using a change velocity in the correct direction that will lead me to above the box, and then an accelerate down. The further away objects have an increase in the speed of the velocity while the closer ones have a smaller number
There must be a way to do it involving math functions and all. I don't want to go the lazy way and just use some simple behaviors to try to create that effect.
Sorry if it looks a bit glitchy in the video, it works way better then it looks.
For now I will stick with this method until someone can help me figure out a more complex way of doing it. Btw, thanks to TSB for getting me started on this work around method
Any math geniuses/wiz/braniacs willing to take on the challenge?