repeatable animation

multiplayermultiplayer Member Posts: 30
edited November -1 in Working with GS (Mac)
Hi,
I want my actor to have looped "idle" animation but every 10 seconds i want new short animation to be played. Then return to "idle" loop.
How to do it?

Comments

  • multiplayermultiplayer Member Posts: 30
    ok:) in other words: how to play animation every 5 seconds?

    Time behavior does not work
  • multiplayermultiplayer Member Posts: 30
    i need something diferent:

    animation ---> 5 sec break (no anim, just still image) ---> animtion ---> 5 sec break ---> animation... etc
  • CoIinCoIin Member Posts: 197
    I understand what you're asking multiplayer. It's not to do with frame rates at all. Here's an example:

    An animation shows a man jogging along. It can loop forever, but randomly you want the man to wave as he jogs along.

    How would that be done?
  • multiplayermultiplayer Member Posts: 30
    ok, thanks for help- this is working

    and what about Colin's exaple?do you know how to do that ?
  • CoIinCoIin Member Posts: 197
    I hadn't done animation yet (I've only had GS for a week, and didn't get around to it until now). This page shows how to have different animations based on direction:

    http://gamesalad.com/wiki/how_tos:gsc_animate_direction

    It seems then that all you do is have the different set of images in the two Animate behaviors, and have a rule or a timer that invokes the right set of images.
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