Please Download and review

diegocsdiegocs Member Posts: 531
edited November -1 in Working with GS (Mac)
http://itunes.apple.com/us/app/imposiball/id408190640?mt=8

My first game is now on the appstore, and its free till year's end. Its called imposiball, and its really addictive, please download it and review it, you will note regret playing this game.

Ipad version is in review now for you ipad owners.

Comments

  • THRSTNTHRSTN Member Posts: 178
    Just downloaded and played. Great idea the only criticism I have is that it's hard to see the blue ball since your fingers over it and that creates a blockage on the screen to see if the red ball is to close. The other thing is the lack of a music on off switch. I noticed you used music from dj slag. I also contacted him originally for music but I ended up not using him because one of the stipulations he has is you have to show his logo in your opening or closing credits and I didn't care for the design so I didn't use him. I like the music don't get me wrong, but I didn't think it was right for my game. Anyway I noticed you didn't put his logo in the credits (maybe it somewhere else and I didn't notice) but I'd hate for him to come to you and tell you to take the music off for that.
    Other than that I think it's a fun game and a good idea. Maybe you could put the blue ball controls in a spas at the bottom of the screen. I know there's a GS demo of that you could try.
    Just my 2 cents

    Best of luck

    Thrstn
  • EminemEminem Member Posts: 667
    wow! love this game, can you tell me what font you used? on the menu,

    thanks i will be reviewing soon.
  • diegocsdiegocs Member Posts: 531
    Eminem give me your email and i'll send you the font.

    Thrstn i'll add the music switch in a new version, i'll see what i can do control-wise, but theres the ipad version in review which is easir to move the blue ball, i think, and in newer versions of the ipad version of this game i'll add maybe a joystick and acelerometer feature, and 2player modes
  • EminemEminem Member Posts: 667
    eminemdevfan@yahoo.com

    Thanks i appreciate it!
  • diegocsdiegocs Member Posts: 531
    had a problem with my email, but here is the download link: http://www.dailyfreefonts.com/download.php?font=2295_doom.zip
  • EminemEminem Member Posts: 667
    awesome thank you!
  • osucowboy18osucowboy18 Member Posts: 1,307
    WOW diegocs great game! I will be sure to leave a good review by the end of the day. The only suggestion I have is this. Instead of dragging the blue ball with your finger, use the accelerometer instead. Doing this would make the game much more challenging and fun. If you would like, I have a basic GameSalad project you could use as a tutorial to help you incorporate the accelerometer's functionality that I would be happy to email you. Otherwise, great job!

    - Alex
  • quantumsheepquantumsheep Member Posts: 8,188
    THRSTN said:
    Just downloaded and played. Great idea the only criticism I have is that it's hard to see the blue ball since your fingers over it and that creates a blockage on the screen to see if the red ball is to close. The other thing is the lack of a music on off switch. I noticed you used music from dj slag. I also contacted him originally for music but I ended up not using him because one of the stipulations he has is you have to show his logo in your opening or closing credits and I didn't care for the design so I didn't use him. I like the music don't get me wrong, but I didn't think it was right for my game. Anyway I noticed you didn't put his logo in the credits (maybe it somewhere else and I didn't notice) but I'd hate for him to come to you and tell you to take the music off for that.
    Other than that I think it's a fun game and a good idea. Maybe you could put the blue ball controls in a spas at the bottom of the screen. I know there's a GS demo of that you could try.
    Just my 2 cents

    Best of luck

    Thrstn

    Have to agree with Thrstn's statements here.

    Rather than put a joystick in, why not put in a simple 'move to touch' control?

    Essentially, wherever you touch on the screen, you move your ball to. Maybe use the interpolate behaviour.

    This way, your finger's at least over open space, as opposed to over your ball all the time.

    Congrats on your first game btw!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • diegocsdiegocs Member Posts: 531
    Imposiball hd version available for ipad, if you have an ipad download and review it please.
  • diegocsdiegocs Member Posts: 531
    Need nore reviews in the appstore, its free to download. More suggestions on how to improve my game would be appreciated.
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