Speed filter
Forte
Member, PRO Posts: 297
Hello, everyone
is there a way to have an actor under a certain speed do something and an actor over a certain speed to do something else?
E.g. Actor falls from high place he goes to fast down and splatters everywhere, (example of the actor going over the set speed) and actor falls from a high place but does not go fast enough to splatter, in stead he hits the ground and gets back up again. (actor going under the set speed)
see what I mean?
Cheers, Dragokillz
is there a way to have an actor under a certain speed do something and an actor over a certain speed to do something else?
E.g. Actor falls from high place he goes to fast down and splatters everywhere, (example of the actor going over the set speed) and actor falls from a high place but does not go fast enough to splatter, in stead he hits the ground and gets back up again. (actor going under the set speed)
see what I mean?
Cheers, Dragokillz
Comments
it will always splat!
NOTE:
I've not had any problem using this with "linear velocity x" but for some reason this doesn't seem to work with checking "linear velocity y". I haven't had time to look into the issue so I don't know if it's my code or GS.