Suggestions!
johncc
Member Posts: 25
1. Please make changes to the 10MB limit. I have a wonderful complex game that cannot be created into an iPhone game because of this limit.
2. The ability to save. This is a must have feature in games. Users don't always want to start from square one everytime they play. They want recognition for the levels they have already beat!
3. Fix the Default Loding Screen. YOUR company logo loading for a full minute isn't exactly good advertising. S-L-O-W game loading doesn't look good for the app or gamesalad. Figure out a better way to present the gamesalad screen. It just annoys the user when there is not a better way to load the game. I understand this is strictly my opinion, but I have also had many friends and test users express the same thought.
THANKS!
2. The ability to save. This is a must have feature in games. Users don't always want to start from square one everytime they play. They want recognition for the levels they have already beat!
3. Fix the Default Loding Screen. YOUR company logo loading for a full minute isn't exactly good advertising. S-L-O-W game loading doesn't look good for the app or gamesalad. Figure out a better way to present the gamesalad screen. It just annoys the user when there is not a better way to load the game. I understand this is strictly my opinion, but I have also had many friends and test users express the same thought.
THANKS!
Comments
Thanks in advance!
Butterbean,
I can't speak for GameSalad as to why there appears to be a 10MB limit. But in regards to the App Store, you can't download games that are less that 10MB via 3G or Edge. You can however download them via a WiFi connection.
Regardless, it appears that if you want to create a game larger than 10MB you can... it just needs to be submitted via the website as opposed to the "Publish" Button in GameSalad Creator.