Question for TShirtbooth regarding Mini Cannon

DevilsDevils Member Posts: 561
edited November -1 in Working with GS (Mac)
Hey TSB,

I was just curious have you posted any sales up from MiniCannon? I was wondering how the sales have been doing while GS is helping out with marketing and stuff. Thanks in advance.

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Devils said:
    Hey TSB,

    I was just curious have you posted any sales up from MiniCannon? I was wondering how the sales have been doing while GS is helping out with marketing and stuff. Thanks in advance.

    I would guess GS has that info since it is listed under their account. he wouldn't have access unless they are forwarding daily reports. Just my guess of course.
  • ScootsScoots Member Posts: 507
    Sorry to hear that TSB
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    i think its bad timing on the release :(
  • VoidedSkyVoidedSky Member Posts: 1,095
    We all hope that sales increase tshirt! You did a great job man!
    ~CTM
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    CowTechMan said:
    We all hope that sales increase tshirt! You did a great job man!
    ~CTM

    Absolutely ... Very polished game, deserves more sales wise!
  • PIXOMUSEPIXOMUSE Member Posts: 101
    tshirtbooth, what is GameSalads cut, can't find this information anywhere ?
  • scrapee_netscrapee_net Member Posts: 424
    Why did you take 5 months to finish it?
  • quantumsheepquantumsheep Member Posts: 8,188
    sabaterwb said:
    Why did you take 5 months to finish it?

    There are probably several reasons, but I can only think of two off the top of my head...

    1. Good games take time to make.
    2. There were probably a lot of negotiations between tshirt and GS - I believe the game was ready to go a couple of months ago, but tshirt decided to be published by GS.

    Cheers,

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Sorry to hear the TSB. I would think GS needs to figure something out quick I cant see many people jumping on letting them publish their games when a good game like this doesn't do good. Bad timing or not. I would have thought they would have gone all out on marketing to make this a success.
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    Are you saying it is a higher percentage than what you would consider fair, or that the number itself is more fair than you would have expected? Sorry, I get confused easily. ;-)
  • AsymptoteellAsymptoteell Member Posts: 1,362
    Downloading it right now. I'll be sure to leave a review.
  • zplzpl Member Posts: 26
    very polished game. good work!
  • AsymptoteellAsymptoteell Member Posts: 1,362
    TShirtbooth,

    It was working great! Love it! But I found a bug. In level 17, once I pressed reset and while I got my 6 balls back, the blocks didn't reset. I don't know if this is a problem others are having, but I thought I should bring it to your attention. Other than that, I love it. Hope success will come soon.
    Asymptoteell
  • mza1979mmza1979m Member Posts: 27
    I just purchased my IPAD copy :) I'll be sure to leave a good review. Again, always happy to support fellow GameSalad-ers.
    ...
    Done...
    TShirtbooth, the game was very well made... just a couple bugs however. The tutorial on the iPad doesn't work properly. The cannonball does not follow the designated trajectory. It works fine in the rest of the levels however. Secondly, during any level, when I hit "Menu", then change my mind by hitting 'X', it restarts the level. Perhaps this is a limitation of GS, not sure, considering the whole schfuzzle with "no pause feature". Otherwise, kudos for a job well done.
    If you haven't bought it yet, do so (not you tshirtbooth).
  • dacangri12dacangri12 Member Posts: 1
    Hey TSB! First I would like to say that I'm a big fan!, I love you tutorials in youtube they have really help me a lot with my project. I'm sorry to hear about mini cannon, I'm sure it will do great all we have to do is wait. I will buy my IPhone copy to support all you hard work and for all you help. I do want to ask you something, How do you manage to do the dotted line that the cannon use to track where you trajectory? I think that's a very neat feature and I will like to incorporate that idea into my project.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    dacangri12 said:
    How do you manage to do the dotted line that the cannon use to track where you trajectory? I think that's a very neat feature and I will like to incorporate that idea into my project.

    Open GameSalad click new and then search trajectory. That will get you started.
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