Dragging with Clickable Background
architectpianist
Member Posts: 21
Hi,
I have an iPad game where you tap the screen to spawn a random pentomino, then you can drag to reposition the pentomino. The problem I'm having is that when you tap the screen to drag, another pentomino is unnecessarily spawned. How can I make an exception for when the user taps on a pentomino?
Thanks,
architectpianist
I have an iPad game where you tap the screen to spawn a random pentomino, then you can drag to reposition the pentomino. The problem I'm having is that when you tap the screen to drag, another pentomino is unnecessarily spawned. How can I make an exception for when the user taps on a pentomino?
Thanks,
architectpianist
Comments
1) In the background have a rule that says
when game.allowSpawn is true
---when touch is pressed
-----timer, after 0.1 seconds (do NOT check run to completion)
--------spawn actor
In the actor have a rule that says when touch is pressed change game.allowspawn to false
When touch is released change game.allowspawn to true
then put your dragging rules after that one.
2) In the background
When touch is pressed
---when touch count > 1
-----spawn
In your instructions tell people that a two finger touch spawns and a one finger touch can be used for dragging.
I would try to get the first option working.