When one door closes...
Asymptoteell
Member Posts: 1,362
My plans to make a 3d point-and click adventure game have been greatly hindered when I discovered the demo version of the software I was using couldn't be used for commercial purposes. But as one door closes, they say another one opens. My next project will be a physics-based puzzle game similar to fantastic contraption but with more gadgets. I hope to make a sandbox mode as well as a puzzle mode with various goals to complete. Does anyone have any ideas for tools that would be useful? I am planning on making wheels, blocks, connectors, and sliders (things that a connector could slide from side to side in a piston-like motion). Any other ideas? I hope to use any money I make off of this game towards buying a full version of the 3d software. Until then, this will be my project. Goodbye The Mystery of Space. Hello, Physics in a Box!
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