Possible to double click the scene to zoom out?

ArtieChokeArtieChoke Member Posts: 30
edited November -1 in Working with GS (Mac)
I am going to make a mini gold game and its going to be seen from the side and a bit tilted up, but it wont show the whole hole, just a bit, and I know you can use your finger to scroll and have a look at the rest of the hole but I was wondering if it is possible to zoom out and see the whole scene from maybe a birds eye view? I thought the best way to do this would be just adding another scene to the game from the top down but I don't want that loading symbol to appear when I do it, any thoughts? Thank you

Comments

  • AsymptoteellAsymptoteell Member Posts: 1,362
    Make a rule that says when touch is pressed, an attribute, (lets call it zoom out) is changed to 1 for 1 second. Then make another rule that says that when touch is pressed AND zoom out=1, to zoom out.
    This should work.
    Asymptoteell
  • simo103simo103 Member, PRO Posts: 1,331
    may be able to do some cool things by controlling the camera. That way you could have the birds eye view scene and the main scene as a part of the same larger scene (all loading at once). Then based on the touch action you want could switch the camera position to the bird eye view scene and back again.
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