Brain Ache demo dev video
AppChogie
Member Posts: 503
Hi Guys,
This is a demo of my new game in development Brain Ache. The game will be similar to the Professor Layton's game but without the story aspect. The game will contain easy to nightmare hard puzzles and riddles that will consist of text and graphics to explain the question. You have limited help stars and these can be awarded if you complete the question on the first attempt. I have also put a brain meter on the screen that shows your brain usage depending on how you answer the questions. When you answer incorrectly your brain starts to go to sleep a bit at a time.
The game will start with 200 puzzles and is made completely on one scene all text is a "display text" and as such the game is very small but a shed loads of rules and attributes. This leads to NO load times at all and 60FPS on all devices. The game has been made for Retna, and from start to finish will be 48hrs of development. The code is done now just need to add questions.
I hope you like and please advise of any changes that I should make.
Merry Christmas
Keith
Note this is work in progress all sounds, images and gameplay may change.
This is a demo of my new game in development Brain Ache. The game will be similar to the Professor Layton's game but without the story aspect. The game will contain easy to nightmare hard puzzles and riddles that will consist of text and graphics to explain the question. You have limited help stars and these can be awarded if you complete the question on the first attempt. I have also put a brain meter on the screen that shows your brain usage depending on how you answer the questions. When you answer incorrectly your brain starts to go to sleep a bit at a time.
The game will start with 200 puzzles and is made completely on one scene all text is a "display text" and as such the game is very small but a shed loads of rules and attributes. This leads to NO load times at all and 60FPS on all devices. The game has been made for Retna, and from start to finish will be 48hrs of development. The code is done now just need to add questions.
I hope you like and please advise of any changes that I should make.
Merry Christmas
Keith
Note this is work in progress all sounds, images and gameplay may change.
Comments
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
@ QS mate looks who down with the street talk lol
Btw in case anyone thinks it all spawns there is no spawning all items are in place or off screen and either interpolate in and reset out or toggle Alpha when needed. The text in the questions are done line by line with 5 actors that contain the the text for each question per line.
I meant 'ROCK!' as in the music that plays in the vid - great stuff - reminds me of old Sega arcade games like Sega Rally!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Invader Zim & GIR:
http://images2.fanpop.com/image/photos/10900000/gir-invader-zim-10969720-300-400.gif
GIR Moments :
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps