Bug with interpolate music volume?
gyroscope
I am here.Member, Sous Chef, PRO Posts: 6,598
Hi, don't know if this has been mentioned before, but there seems to be a prob with fading the music volume. I don't think I've done anything wrong with the straightforward Rules, but the music doesn't fade nicely, it seems to cut off a second before it's been totally faded.
The Rules I have:
Interpolate game.Audio.Music.Volume to 0
Ease out (makes no difference if it Linear)
Duration 5
Timer
After 5 seconds Run to Completion
Stop Music
Change Attribute game.Audio.Music.Volume to 1
Deleting the Stop Music temporarily doesn't make any difference.
The Rules I have:
Interpolate game.Audio.Music.Volume to 0
Ease out (makes no difference if it Linear)
Duration 5
Timer
After 5 seconds Run to Completion
Stop Music
Change Attribute game.Audio.Music.Volume to 1
Deleting the Stop Music temporarily doesn't make any difference.
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""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps