I am very impressed with resoluton independence!
xyloFUN
Member Posts: 1,593
About two weeks ago, I was nervous about the resolution settings and I had to submit a build to apple that was not tested on the older devices
A little earlier today, I've downloaded my clarinet, which I made exclusively for the iPhone, and installed it on the iPad. The graphics are ok and all the invisible actors who trigger sounds or switch scenes, are placed exactly where they need to be.
I am also happy with the final file size of each app. Both, the trumpet and the clarinet came in und ten Meg which is nice. Now I know how much I can add without getting in trouble wit Appleton.
I'm a happy camper
A little earlier today, I've downloaded my clarinet, which I made exclusively for the iPhone, and installed it on the iPad. The graphics are ok and all the invisible actors who trigger sounds or switch scenes, are placed exactly where they need to be.
I am also happy with the final file size of each app. Both, the trumpet and the clarinet came in und ten Meg which is nice. Now I know how much I can add without getting in trouble wit Appleton.
I'm a happy camper
Comments
~CTM
I think you will love the update! The new artwork is awesome and I have an extra module which provides ear training ... In a fun way.
It opens in the small screen size but, going 2X does not show the antialias lines lines like the ones when the iPad was first released.
The other day, someone left a review and at first, I figured it might have been you but in the meantime the truth surfaced ... a student felt pity LOL
Resolution independence is a solidtning and now I know that it works which is a good thing.
Just make sure that the dimensions are dividable by four and still make an even number.
240 is what use a lot