QUICKTIME?
                    I was thinking of making an animation and just using a QT in my game.  Can I load it in gs and have a button to activate it?  Or can I load a sequence/.  I know  you can do this in the ANIMATE behavior but what if my animation has too many frames...it would be a mess to load a 100 frames in images....thanks                
                            
                            
                            
Comments
You're right though, putting in 100+images can be a pain. I'd experiment with putting in every other image in the sequence and try out different fps with that - you can get some excellent results that way I've found.
Hope that helps,
QS