QUICKTIME?

eboyeboy Member Posts: 239
I was thinking of making an animation and just using a QT in my game. Can I load it in gs and have a button to activate it? Or can I load a sequence/. I know you can do this in the ANIMATE behavior but what if my animation has too many frames...it would be a mess to load a 100 frames in images....thanks

Comments

  • Player_EPlayer_E Member, PRO Posts: 604
    i was wondering this same thing hope you get an answer that will please us :)
  • quantumsheepquantumsheep Member Posts: 8,188
    In Quicktime Pro you can export a movie file as a sequence.

    You're right though, putting in 100+images can be a pain. I'd experiment with putting in every other image in the sequence and try out different fps with that - you can get some excellent results that way I've found.

    Hope that helps,

    QS :)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • johnccjohncc Member Posts: 25
    quantamsheep is correct. The best option would be to load the movie in Quicktime and use the export feature to create an image sequence. You can also change the export as image sequence to your specific parameters.
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