Have One Actor Only Collide with Bottom Edge of Another Actor

JoshKahaneJoshKahane Member Posts: 470
edited November -1 in Working with GS (Mac)
Hi

I was wondering if it was possible to have the following in a game. Quite simply:

Have an actor only react or think its colliding when it hits the bottom edge of my second actor. Get it? So for example, If I were to collide with a square, I will only explode if I hot the bottom edge. I don't mind having to compromise at all if it means getting a similar effect, e.g hitting bottom half or something similar.

Im guessing this either isn't possible or will be a little complex. But if you can get it working in any way whatsoever, great! Thanks.

Comments

  • JoshKahaneJoshKahane Member Posts: 470
    Actually to make it simpler (at least I think it will be). Is it possible to have it so that when it collides with the second actor it can only have an effect when hitting the bottom third. Minor change to what I said before, but creates the desired effect as I realised my game would not work correctly if it only hit the edge.
  • JoshKahaneJoshKahane Member Posts: 470
    Ahh yes, I'll give it a shot, thanks tshirtbooth.
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