Have One Actor Only Collide with Bottom Edge of Another Actor
JoshKahane
Member Posts: 470
Hi
I was wondering if it was possible to have the following in a game. Quite simply:
Have an actor only react or think its colliding when it hits the bottom edge of my second actor. Get it? So for example, If I were to collide with a square, I will only explode if I hot the bottom edge. I don't mind having to compromise at all if it means getting a similar effect, e.g hitting bottom half or something similar.
Im guessing this either isn't possible or will be a little complex. But if you can get it working in any way whatsoever, great! Thanks.
I was wondering if it was possible to have the following in a game. Quite simply:
Have an actor only react or think its colliding when it hits the bottom edge of my second actor. Get it? So for example, If I were to collide with a square, I will only explode if I hot the bottom edge. I don't mind having to compromise at all if it means getting a similar effect, e.g hitting bottom half or something similar.
Im guessing this either isn't possible or will be a little complex. But if you can get it working in any way whatsoever, great! Thanks.
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