How to disable collision between the same actors, after something happen?
scrapee_net
Member Posts: 424
I got a problem.
I have a lot of the same actors on the screen. But, I'd like when one of the actors colide with one danger object, they won't collide anymore, with anything...
I tried even, changing their tag, after collision. But, the collision continues to happen.
How can I do?
I have a lot of the same actors on the screen. But, I'd like when one of the actors colide with one danger object, they won't collide anymore, with anything...
I tried even, changing their tag, after collision. But, the collision continues to happen.
How can I do?
Comments
Have a rule in the main prototype of the actor that says when collides with danger change game.NoCollide to 1
Second rule:
When game.NoColide is FALSE
----colide with _________
Feedback I got at the time was I couldn't change the physics of an actor during gameplay. In sabaterwb's case ignore me and follow scitunes advice .
@sabaterwb the same behavior happens to me when i use a rule to try and change an integer; when I 2 actors collide at the same time with the other actor, only 1 actor registers. They are the same type just as yours.