Publishing - .app not saving

micksolomicksolo Member Posts: 264
edited November -1 in Working with GS (Mac)
Hi, i'm trying to test my game on my iphone and have set everything up according to the tutorials (app ID's, provisioning files etc).

When I go to publish my game from gamesalad, I get to the stage of having entered all the games info, then upload to gamesalad. it goes through the signing process, then asks me where I want to save the file to. I choose the directory then click "choose" and nothing seems to happen. I don't get the key chain access message or the "congratulations your game is ready" screen.

Any help please?

Comments

  • micksolomicksolo Member Posts: 264
    Thanks TSB. So should I delete all the provisioning files, app ID's and start again? Or just go through the tutorial and create a brand new provisioning file and App ID?
  • micksolomicksolo Member Posts: 264
    I realised in Xcode Organizer that there is a conflict in my provisioning file. The message says "A valid signing identity matching this profile could not be found in your keychain".
  • micksolomicksolo Member Posts: 264
    This indeed was a problem with provisioning files. My developer certificate had a different email address to my public key and when i reinstalled everything it worked fine.
Sign In or Register to comment.