Size Matters..
Cee3pee0
Member, PRO Posts: 194
My games Alpharoids and Alpharoids Lite for iphone and ipod were recently added to the app store: http://itunes.apple.com/us/app/alpharoids/id411619780?mt=8
Under project size in GS Creator it said my projects were 24 MB and 18 MB. Imagine my surprise when they are listed in the app store as 56 and 58 MB! What gives?! Can anyone explain this to me?
If anyone is interested in a promo code email me at iphoneshots at gmail dot com.
Also i accidentally had the resolution independence checked so the game looks a bit blurry on non iphone 4 models. An update has already been submitted to fix this.
happy new year everyone!
Under project size in GS Creator it said my projects were 24 MB and 18 MB. Imagine my surprise when they are listed in the app store as 56 and 58 MB! What gives?! Can anyone explain this to me?
If anyone is interested in a promo code email me at iphoneshots at gmail dot com.
Also i accidentally had the resolution independence checked so the game looks a bit blurry on non iphone 4 models. An update has already been submitted to fix this.
happy new year everyone!
Comments
I just did an update to Tickle Stones and I noticed it was much bigger than it used to be, and I did very little to change it. The screen shots would not have amounted to much, so I think .9 is generating bigger files.
I came in under the 20 meg, but it could have been much smaller.
Make a backup of your gs project
In finder, right click on the gs project file and select "show package contents"
Then open the screenshots folder and delete everything. Then publish this file with no screen shots.
It should be removed automatically when publishing but there is a bug that has been reported
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
As I mentioned in another forum on this topic...make sure to check your images folder in your project before publishing. I found a lot of unused pictures in there (from me changing pictures, etc.).