Resolutions
andrewm2211
Member Posts: 341
Hi
I'm very new to GS and was wondering about what resolution to build my game in. What are the new specs for Iphone 4. And the ipad is 960x540 right?
Should I just build my game in 960x540, and then make different scaled versions for iphone4 and iphone3gs?
Thanks
I'm very new to GS and was wondering about what resolution to build my game in. What are the new specs for Iphone 4. And the ipad is 960x540 right?
Should I just build my game in 960x540, and then make different scaled versions for iphone4 and iphone3gs?
Thanks
Comments
iPad: 1024x 768
GS would scale down these images for the older models at 480x320.
That would get you the largest target audience. But that depends on your ideas for the game as a larger screen might be the best target. So it depends.
In the interest of quality though I think one needs to consider that there might be some gameplay differences between the iPad and Iphones that make a straight scale not necessarily the best practice (opinion only). For example a tilt game would be great on the iPhones but might be a pain on the iPad.
I see the aspect ratio's are different also, ipad being 1.33(repeating of course) and the iphone being 1.78.
So I assume you would have to manually re work your game a little bit for the ipad. Would it then be best to at least have all your source images built for 1024x768 so you don't have to go back an upres, to make an ipad version?
Are you using vector images? If so that would make it easy to see how the different scales look.