Save / Load attribute : Share Lite and FULL Version

galbangalban Member Posts: 62
edited November -1 in Working with GS (Mac)
I created 2 versions of my game: FULL and LITE

I memorize the level won thanks to behavior "Save / Load Attribute" (VARIABLE: nLevelFinish).

Can you tell me if attibuts saved are related to an application or all applications on the iPhone / IPAD

if the player win the first 2 levels in the LITE version, How to make that it does not restart all after its purchase in full version

thanks (sorry for my english, i'm french)

Comments

Sign In or Register to comment.