set out ur squares (the yellow ones) have an invisible actor in the center make squares movable by touch when squares collide with invisible actor, enlarge size to x amount other wise shrink to x amount???
i would think that should work. maybe i'm wrong but usually when i try something simple like that it works out well. loving gamesalad!
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
It probablly more of a constatin camera x position to a game attribute and interpolating the size one the actor position is within a range of or right on that x position.
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but I think that might be impossible .... :-)
so I expect to see it tomorrow...
I spent ages trying to get the drag distance and speed feel similar to the photo viewer on the iphone for my game in the making...
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This one gonna be for sale or a freebie?
set out ur squares (the yellow ones)
have an invisible actor in the center
make squares movable by touch
when squares collide with invisible actor, enlarge size to x amount other wise shrink to x amount???
i would think that should work. maybe i'm wrong but usually when i try something simple like that it works out well. loving gamesalad!