Maximum Safe Attributes/Scenes

hrsmediahrsmedia Member Posts: 522
edited November -1 in Working with GS (Mac)
What is the highest number of attributes and/or scenes people have used in their projects? Does anyone know if their is a rough maximum safe number? Or perhaps unlimited?

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Ive seen many say they have 500 attributes. Also I don't think number of scenes is really an issue other than overall game size since only one scene is loaded at a time
  • hrsmediahrsmedia Member Posts: 522
    Thanks, nobody gone higher than about 500 yet then? Also is there a way to sort your game attributes a bit? Like move them up and down in the attribute list?
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    No way to sort that I know of. Someone was saying they just use 1 thru 500 for example as the attribute names then keep a notebook with what each number is actually for. i've never had that many so not sure what the best way to keep them organized would be.
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