Mac App Store
8BitMichael
Member, PRO Posts: 125
So, the Mac App Store is finally launching tomorrow. Any thoughts/feelings? Does anyone already have apps submitted/in preparation?
Comments
Anyway, I think it's an exciting prospect. It will be interesting to see how apps made for a phone can translate over to a Mac.
There's an interesting article here about pricing on the Mac store:
http://www.zdnet.com/blog/government/for-traditional-mac-developers-armageddon-comes-tomorrow/9825
Personally, all my games are made to be played in quick blasts when you have nothing to do. I'm not sure how they'll translate to a Mac!
I think another big difference when porting a game is the obvious lack of a touch screen and multi-touch. Games will have to be re-engineered to fit a keyboard/mouse control scheme, as well as the different display size.
On the plus side, games that run fine in the viewer but not on a device should play great on a Mac. Original games would be nice too, instead of just ports!
This is all assuming that the GS crew are hard at work putting the publishing stuff into the tool for the Mac store of course!
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Another interesting article about expected sales and prices from devs