Resolution Independence coordinates system question

madmasseymadmassey Member Posts: 55
edited November -1 in Working with GS (Mac)
Hey guys... I'm using Resolution Independence but something occurred to me. I'm using a lot of set coordinates to do lots of things; interpolating UI elements up exactly 32 pixels in Y to get them from below the screen to being visible, making a box show up at "display.width.X / 2" so it'll be in the middle of the screen, etc.

This stuff all works great when I test on my iPhone3G. But if I test on an iPhone 4, will the coordinates system still work or will it move to those actual pixels on the Retina display screen? (ie, will it double the interpolate for Retina from 32 in Y to 64 in Y)

I'm hoping the only change with the 4 is that it shows my high res images but the gameplay stays the same. Is this the case?

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