Pipe Builder Template Update: multiple pipes,objects

JohnPapiomitisJohnPapiomitis Member Posts: 6,256
edited November -1 in Working with GS (Mac)
Its coming along better then i thought :)

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Comments

  • MotherHooseMotherHoose Member Posts: 2,456
    oh I like your Pipe Dreams...

    keep it getting better!

    MH
  • JackBQuickJackBQuick Member Posts: 524
    Nice! I think I would like to see the ball as it's making its way through the pipe. Maybe, when the ball overlaps with the pipe, change its alpha to 0.5? What do other people think?
  • MotherHooseMotherHoose Member Posts: 2,456
    JackBQuick said:
    Nice! I think I would like to see the ball as it's making its way through the pipe. Maybe, when the ball overlaps with the pipe, change its alpha to 0.5? What do other people think?

    or semi-transparent pipes??? although normally the balls don't travel thru the pipes.. just position change when collide... still like Jack's idea of watching the ball's progress!

    MH
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    thats exactly what i was thinking, the pipes gonna be transparent with just a outline probably so you cna see it go threw :)

    Thanks guys!
  • THRSTNTHRSTN Member Posts: 178
    that looks like its coming along great.transparent pipes seem like the way to go.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    THRSTN said:
    that looks like its coming along great.transparent pipes seem like the way to go.

    thanks, thats what im gonna do. Becuase the object doesnt change positioon to get threw the pipe it has a complex set of rules where collisions only happens if it hits any side but the side the object should pass trhrew. and when it goes there it follows the center to the end and drops out.
    thanks again!
  • GamersRejoiceGamersRejoice Member Posts: 817
    Looking good! What happens if you drop the ball on the outer edge of the pipes? will it just bounce off? I'd like to see the ball drop faster too. But hey, who am I? Keep up the good work.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    GamersRejoice said:
    Looking good! What happens if you drop the ball on the outer edge of the pipes? will it just bounce off? I'd like to see the ball drop faster too. But hey, who am I? Keep up the good work.

    Yep if it hits anywhere on the pipe besides the opening it bounces off :)
  • GamersRejoiceGamersRejoice Member Posts: 817
    Very cool, I have no idea how you did that but that sounds like some interesting rules and behaviors going on there.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    GamersRejoice said:
    Very cool, I have no idea how you did that but that sounds like some interesting rules and behaviors going on there.

    yeah theres alot going on. Some constrains, angle attributes, and alot of otherwise rules. I wasnt even sure if it would work at first, but its turning out better then expected
  • AjBlueAjBlue Member Posts: 215
    Ok, so perfect game for this it would be awesome. so the ball make it become like a gerbil thingy. and you place the plastic stuff that they have in the cage to get him to the cheese. or whatever gerbils eat
  • AjBlueAjBlue Member Posts: 215
    maybe you could even work it a control scheme for the gerbil, so you control how it moves through the pipes and can even make it jump.. eh
  • IncrediboIncredibo Member Posts: 274
    Are you going to want to sell this teemplate haha bc I want one if you do
    if not your on your way to some great stuff there haha

    CHEERS!
    ~Bo Garza
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    bogarza said:
    Are you going to want to sell this teemplate haha bc I want one if you do
    if not your on your way to some great stuff there haha

    CHEERS!
    ~Bo Garza

    Yes its for sale :) When you buy it you get all the updates for free as well, i plan on doing alot to it. Email me papiomitis at yahoo dot com
  • IncrediboIncredibo Member Posts: 274
    okay email sent
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Looks good. Whats the framerates running at? And what are they like when more pipes are added?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Email sent bogarza.

    Template price is $40. And includes all updates. I plan on adding alot to it. Also my artist is working on transparent pipes for the template. The will be done in a day or 2. And also i include anything you want added to the template as well. Say you think of something and want it in there, just email me and ill add it for you, even if the next update isnt done :)

    And beefy, fps doesnt drop bellow 58 on my 2nd gen touch, and it stays at 60 most of the time :)
  • DetheDethe Member Posts: 172
    how did you make it go through the pipe like that ?!?!?!?!?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Dethe said:
    how did you make it go through the pipe like that ?!?!?!?!?

    Alot of rules, angles, some constraints, pipe guide paths and otherwises :)

    Also forgot to mention that all the pipes are draggable anr movable. And the object collides with the pipes if it doesnt go threw the hole :)
  • IncrediboIncredibo Member Posts: 274
    Just Bought (:
  • AjBlueAjBlue Member Posts: 215
    im wondering if its possible to be able to spawn in stuff like pipes in a game to do what you please with it. kind of like how you can edit levels in labirynth
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    AjBlue said:
    im wondering if its possible to be able to spawn in stuff like pipes in a game to do what you please with it. kind of like how you can edit levels in labirynth

    Yep, i think ill put that in as soon as im finishing another request :) so probably a day or 2
  • AjBlueAjBlue Member Posts: 215
    oh and i know you guys are spending time making these awesome templates and would like to get paid. but im just saying if they were free it would be so much easier for me to wrap my head around gamesalad. but im poor and i understand its cool
  • IncrediboIncredibo Member Posts: 274
    @AjBlue
    Really Worth the Money
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Are you documenting the things you are doing so its easy to learn from?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    beefy_clyro said:
    Are you documenting the things you are doing so its easy to learn from?

    Ye, im finishing putting notes and explanations next to all the rules and behaviors now :)
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256


    Update on the template. Now has buttons and clear pipes for you. Im almost finished working on another level for it where the pipes are stationary and you control the left and right and have to guide it threw the right pipes to complete level. Also finished a trap door type of dropping for the object, and a menu system to build your own level and spawn your own pipes (wont actually be spawning)

    If anyone else has any suggestions please let me know!

    Also adding a bunch of opsticles and differnt drop methods and such.
  • IncrediboIncredibo Member Posts: 274
    LOVE IT CAN'T WAIT FOR E-MAIL (:
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    project sent to you bogarza
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