Keep it under 20mb? A sales question...
PixelPun
Member Posts: 324
Just curious if you guys think it's better to keep your app under 20mb so that it can be downloaded anywhere with an iPhone. I know there are times when I want to try a 99 cent game and it's like 22 mb so I have to wait for wifi and then I forget to buy it all together. Just looking for advice and past selling experiences with over and under the 20mb phone cap... Thanks!
Comments
Yet, for apps just over the mark, I think it's better to keep the app under 20 MB. To have an app that's like 20-25 MB, it's probably better to cut unnecessary files.
There was a problem with GameSalad. (It might still exist, I didn't check.) It was including screenshots with the binary it created. So, that was wasting space. I think it makes sense to review an app, to optimize it, to eliminate unnecessary files and remove waste. That way, your app is opened up to more customers.
You mentioned it yourself in your post... you forgot to buy apps that you were planning to buy.
Photics: GS does still include the screenshots but are easy to delete.
Ace