wrap problem, need help

AjBlueAjBlue Member Posts: 215
edited November -1 in Working with GS (Mac)
ok so i have a double wide scene using a scroll. i have a object on the far right, and i want to spawn my enemy and make him move to a position on the left. but because i need wrap on for scrolling my enemy goes to the right and wraps around to the position when i give it a move to command. how can i get it to not do that, and is it possible to make the enemy move to the object instead of a specific x,y coordinate. but make it so once the enemy collides with the object, that the enemy stop right there

any help is appreciated

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