I want to target other app stores in other countries using their native language
xyloFUN
Member Posts: 1,593
Hey,
I am wondering how I could put my app say in the German app store with a 100% German description and even a German UI meaning that the help files would be in German as well.
Anyone done this and if yes how?
I am wondering how I could put my app say in the German app store with a 100% German description and even a German UI meaning that the help files would be in German as well.
Anyone done this and if yes how?
Comments
I'm thinking of doing an English, French and German version of my next game so I'd be interested to see how it goes!
You could also put all the languages into one app and have the user select a language.
I would prefer to make the help menu multi lingual, basically like a mini web page and let the user pick a help page in their favorite language.
That also would making future updates much much easier.
I will try with my next release to include German and maybe Dutch and French and see how that is received.
To be continued ....
Make an option scene where the user can choose his language. Buttons with rule: When touch is pressed - Change Attribute Language to 1 ( Where the number indicate a language)
Make different images for each language with the text (that way you can use custom fonts) called PlayButton1, PlayButton2, etc, or Instruction1, Instruction2, etc.
Then on every actor that need to have it's image changed depending on the language just put a Change Attribute rule for self.Image to "Instruction"..game.Language..".png"
It works really well I used it on Aetherium