collide

solitaireesolitairee Member Posts: 73
edited November -1 in Working with GS (Mac)
Hey guys, one actor is moving up and then down, another actor hits the first and pushes him away, how to make first actor not affected of this hits but let the second roll on it for example?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    change the restitution on both actors to zero. Its under there physics attributes
  • solitaireesolitairee Member Posts: 73
    ok thx
  • solitaireesolitairee Member Posts: 73
    not working :( still the second actor which is affected by gravity is pushing the first out :(
  • HyryttyHyrytty Member Posts: 39
    you want the second actor to bounce off the first? set the restitution of the first to 0, maybe make it not movable? and keep the second actors restutition at 1 see if that helps you
  • solitaireesolitairee Member Posts: 73
    but I need to let first actor movable cause it is moving automaticly up and down :)
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you can make it not movable and interpolate up and down. You have to give more details and explain exactly what your trying to do
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