Newbie

fullviewmediafullviewmedia Member Posts: 92
edited November -1 in Working with GS (Mac)
HI all, I am trying to learn by playing with building blocks and exploding them and intern making other blocks fly out of the way. I watched the video How to make a good blast in Gamesalad by Tshirtbooth but once the blocks hit the floor the blocks seem to vibrate and rotate in strange ways. Can someone tell me where I can see what gravity and acceleration is used, or does someone know how to make the blocks fall and look realistic please.

Thanks

Comments

  • fullviewmediafullviewmedia Member Posts: 92
    I have posted twice and never seem to get an replies :(, getting a complex now :)
  • JlmCJlmC Member Posts: 129
    make sure the restitution is on 0, the same for the density.

    Must be on the >Physics tabs (double click on your actor)
  • simo103simo103 Member, PRO Posts: 1,331
    I have a project like this and I use an Accelerate behaviour in the down direction relative to scene with a Acceleration of 300 which is engaged before the blast and then on a timer after the blast to get those jitters to settle down. My block has zero density, 5 friction and 0.5 restitution as I wanted some bounce and fun movement during the blast effect.
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