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Working with GS (Mac)
how to make somthing not fall over when colliding
rex45
Member
Posts:
42
January 2011
edited November -1
in
Working with GS (Mac)
so heres the scenario, im trying to make so block1 bounces off block2 without block2 falling into infinite. how do i do this
Comments
scitunes
Member, Sous Chef
Posts:
4,047
January 2011
you could try playing with the following:
angular drag (set between 0 and 2 I think)
drag (set it high - like 500)
density (set it high - like 1000)
AjBlue
Member
Posts:
215
January 2011
or you can turn the rotation off...
AjBlue
Member
Posts:
215
January 2011
if you dont want it to rotate at all just go into physics>fixed rotation>on
rex45
Member
Posts:
42
January 2011
is that an attribute?
tenrdrmer
Member, Sous Chef, Senior Sous-Chef
Posts:
9,934
January 2011
depending on the game play you can set block2 density high. I did this In Galactic.Towers to keep some real tall beams from easily falling over when hit by a moving block
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AjBlue
Member
Posts:
215
January 2011
rex, i suggest you watch every video on gamesalad cookbooks channel on youtube.
you seem very new and its much easier to understand how gamesalad works by watching those vids.
i
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Comments
angular drag (set between 0 and 2 I think)
drag (set it high - like 500)
density (set it high - like 1000)
you seem very new and its much easier to understand how gamesalad works by watching those vids.
i