custom font

gilamonstergilamonster Member Posts: 31
edited November -1 in Working with GS (Mac)
I am wanting to have custom font for displaying the score of my game, I have seen fire maple games tutorial but am new to all of this and don't really understand it. Could someone help explain it to me, I would really appreciate it.
The tutorial has clicking anywhere on the screen is what increases the score, can this same code be used to display a score without clicking on the screen? I also don't understand the Divisor part of the Constrain Attribute behavior. Thanks for any help.

Comments

  • gilamonstergilamonster Member Posts: 31
    Thanks tshirtbooth, the video is really helpful. I do still have a question though -

    What do I need to do differently to have the score display without clicking on a button? I need the score to be displayed when the level completed page comes up posting the score for the player to see.
  • gilamonstergilamonster Member Posts: 31
    I got it to work! Thanks so much tshirtbooth, I appreciate your help!
  • gilamonstergilamonster Member Posts: 31
    i do have another question - Can I display two different custom texts- a level score and a total score both using the custom font?
  • gilamonstergilamonster Member Posts: 31
    Okay, I think i have figured it out. I used the same 0.png image and made another actor named 00 and gave it it's own constrain attribute behavior and it worked.
  • gilamonstergilamonster Member Posts: 31
    Good to know, thanks for the info.
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