Help PLZ. My project is keeping crash, I cant find the reasons

xznkokxznkok Member Posts: 33
edited November -1 in Working with GS (Mac)
Hi
My project is TD like game. I cannot find why it crashed on random playing through the game (both viewer and 3gs device) ...

Yesterday I thought maybe because the memory usage problem, today i found 100% not. In the TD scene :
image :1.6mb
sound: 465kb
game engine : 21mb (the game engine start with 13mb and will stay around 20-24 mb after played some waves and will not increase )
other :38mb
total:57 - 65mb

21 mb game engine memory absolutely not the reason of crash, because I had a project before for testing more than 30 times, I kept spawning actors after the game engine became 35mb it still not crash.

Now I think it should be some rules or attributes conflict. The crash always happened randomly during the towers attack the enemies .... I really need help.

By the way are there any debugger can be used for gs viewer?
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