guy bounces back HELP

BramHoddssdBramHoddssd Member Posts: 414
edited November -1 in Working with GS (Mac)
Sometimes when the character is gliding along the grey block, when it gets to the green box it bounces back even though they're perfects even. Sometimes it continues gliding onto the green box like its suppose to. How can i make it so it never bounces back when it reaches the green?

image

Comments

  • BramHoddssdBramHoddssd Member Posts: 414
    someone please help. That happens on lots of levels.
  • UtopianGamesUtopianGames Member Posts: 5,692
    Maybe the best thing to do would be to change the collision from rectangle to circle for the main character?

    As a test to see if the platforms are moving in the Y i would do a display text self.Position.Y on them.

    Darren.
  • BramHoddssdBramHoddssd Member Posts: 414
    thanks ill try that. but wut do u mean moving in the y? They dont move.
  • BramHoddssdBramHoddssd Member Posts: 414
    btw have u ever had this problem?
  • BramHoddssdBramHoddssd Member Posts: 414
    Heres a video showing it happen:



    (Im not sure why the colors are weird at the beginning, but it gets normal)
  • UtopianGamesUtopianGames Member Posts: 5,692
    If your still having problems pop me the project over and i will have a look for you but I'm about to go bed soon so won't be able to fix until 2morro morning.

    toyboxuk[AT]hotmail.com

    Darren.
  • quantumsheepquantumsheep Member Posts: 8,188
    utopiangames said:
    I'm about to go bed soon so won't be able to fix until 2morro morning.

    Rough night yesterday, mate? :D
  • HachikoHachiko Member Posts: 330
    don't know if it will work, but can't you make that floor only one actor? Then, if pos.Y of the player is less than posY of the floor actor, then it's the same as it is now with the actor on the left, if pos.Y is greater than posY of the floor actor, then it's the same as it is now with the one on the right.
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