Resizing images and still maintain sharpness?

HyryttyHyrytty Member Posts: 39
edited November -1 in Working with GS (Mac)
Is this possible to achieve? Say I import a 100x100 image and resize it within GameSalad to 30x30, is it possible to make it not look so pixely?

Comments

  • FjantIncFjantInc Member Posts: 115
    I'd like to do the opposite... Scale the actor up from, say, 32x32 to 64x64 without filtering. But I don't think either is possible.
  • massalimassali Member Posts: 57
    If the graphics are done in vector, you can at least resize them outside of GS without losing quality.
  • HyryttyHyrytty Member Posts: 39
    Damn
  • simo103simo103 Member, PRO Posts: 1,331
    NahirC .. I would play around with it a bit .. I have some actors that I size to half their original size and they look sharp. Perhaps try different sizes to see if it works.

    Generally it would be best to size them the exact size you need as long as they are even numbers (divisible by 4 if using Resolution Independence) .. as you will want to save as much as you can for the file size and memory. I found a full screen image which was only 16kb added several megs to the image folder size and destroyed the FPS as it overlapped other images in the scene.
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