Help with Scoring

scitunesscitunes Member, Sous Chef Posts: 4,047
edited November -1 in Working with GS (Mac)
If you clicked on this thread for dating advice you are at the wrong site! :-P

Anywho...

I am trying to make a doodle jump type game (with a few weird and hopefully fun twists) and I am trying to think of a way to do the scoring. I want the score to be based on how high you get, but I don't want to simply display the Y value for the main actor because then it will go up and down with each jump. I would like the score to calculate the max Y of the actor. Then when you get to the next level this value needs to be stored so you can keep adding to it.

Any ideas on how to do this?

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