Sorry....I'm staying put.. and.. What games are you working on?
StormyStudio
United KingdomMember Posts: 3,989
Trying to restore some balance to the recent posts about people jumping ship to other game engines.
So sorry everyone on the forum but I've decided after briefly looking at the competition that the main reason I chose GameSalad in the first place still holds true. Code free gaming, a great forum, solid easy to use scene editor and an easy to understand interface. With exciting updates in the pipeline over the next year...
I'm holding tight and am going to continue tinkering with my games. Not that I've finished many, I still enjoy working on them and trying different game ideas out. I've got used to GameSalads little quirks, e.g. restarting the software pretty often to keep it all running smoothly.
What am I currently working on:
A point and click horror adventure type game.
Dark Asylum - The 7 Lost Souls (Finally has an official title).
Thread on the progress of the game here:
http://gamesalad.com/forums/topic.php?id=13706&page=2#post-108346
So, what are you working on?
So sorry everyone on the forum but I've decided after briefly looking at the competition that the main reason I chose GameSalad in the first place still holds true. Code free gaming, a great forum, solid easy to use scene editor and an easy to understand interface. With exciting updates in the pipeline over the next year...
I'm holding tight and am going to continue tinkering with my games. Not that I've finished many, I still enjoy working on them and trying different game ideas out. I've got used to GameSalads little quirks, e.g. restarting the software pretty often to keep it all running smoothly.
What am I currently working on:
A point and click horror adventure type game.
Dark Asylum - The 7 Lost Souls (Finally has an official title).
Thread on the progress of the game here:
http://gamesalad.com/forums/topic.php?id=13706&page=2#post-108346
So, what are you working on?
Comments
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
QS how are you doing bold font...
type brackets strong end brackets
your word
brackers forwardslash strong end brackets
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
perfect...
All my games on Google Play
You are nothing!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
and of course, if it didn't slow down to a grinding halt every 5 or 10 mins
But even so, nothing has really made me want to jump ship just yet.
I tried Corona briefly, and it's great and pretty easy to get a handle on, but having no visual scene editor makes is so much less fun to make games/levels.
I tried Unity briefly, and was a bit baffled by it to be honest. But it seemed nice. Mark (the other Mitten) had a play with it more, and managed to make a 3d maze game, but he kinda hated the process.
Working on an iPad version of Party Popper
A puzzle game (the next cut the rope hopefully)
And a running 3d game ( WHO SAID NO 3D IN GAMESALAD?! WHO?! )
Roy.
I like GS, I want it to thrive. I'm still going to be around in the background.
Thank you! , it looks even better with graphics
Roy.
I'm staying here at gamesalad for so many reason, the people here at the forums r great and helpful, its easy to make games with it, beside all the restarting trouble, Not afraid of coding just its a lot easier here... Love the scene editor on it... and the publishing option make things easy as well...
Just need the game center, in app purchase, android support, macstore, lol and the memory leak, but I know it takes time to fix bugs and have new features done... and they r working on them... just hope they come quick.
I'm working in two new titles but this time I'm taking the time to make them as good as i can...
Also I'm getting the pro version cause I think its a good inversion and give you more chance to make money...
Exciting times coming... lol
I couldn't get the maths quite right though, and it would crash the device if a collision with the player registered
Still, one day I'll go back to it!
Congrats - it looks great, even as it is!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io