Actors go through collision actors
Asymptoteell
Member Posts: 1,362
I have many actors that collide with one another, and it usually works fine unless they are touching for long periods of time or have lots of forces pushing them together, then they go through each other and sometimes start going really fast and out of control. Is this a known bug, or is it something I'm doing wrong? Any help would be greatly appreciated.
Comments
Bump.
Man.. I tried to make something like blosics on GameSalad.. That was a painful road..
What I'm using is rods that get hit by wheels and rotate around a central point. But when they run into each other or the floor and want to keep rotating through the object or when a wheel wants to go through one of the rods, it eventually just goes right through the rod. I don't have this problem when I use rods that are movable/affected by gravity.