Large water ocean

gabrielstuffgabrielstuff Member Posts: 1
edited November -1 in Working with GS (Mac)
Hello There,

I would like to creat an interactive based book about ocean and fish. The water effect is always in the background and should reply to click. I've read lots of thing about water effect development, I think I will tied up with the height map technic. Is it possible to accomplish such an effect with GameSalad ?

Then, on my ocean animated background, I have fishes which are not moving. Touching them make them move to a specific point in the ocean (map). The camera top view, should follow them. Then a text is display about the food they love, etc..

Would it be possible to accomplish such a thing using GameSalad ?

Thank you !

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    sure. For the splash when you touch you would just have to have that an actor with the splash and water ripples as a animation, and constrain that to touch 1. And then for the fish you would want to interpolate there movement to touch 1 when touch is pressed onscreen.
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