keyboard input (not the usual question)

forkliftforklift Member Posts: 386
edited November -1 in Working with GS (Mac)
I know there's a keyboard demo, I've seen how it works. I know you can kind of fake input by storing different attribute values and then display them all. My question is: if you do this with numbers, and then store the string of numbers, can you insert that string into a change attribute function?

Such as: pressing the buttons 1,2,3 will store the numbers as game.1, game.2, game.3. When you insert "game.1, game.2, game.3" into a move speed, will it read as the number "one hundred twenty three"?

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