Can some object be not affected by gravity? i dont want to counter the gravity with acceleration since my scene has variable gravity and therefore this is very difficult to counteract.
I'm having the same problem making only some objects unaffected by gravity. Using accelerators for actors doesn't have the same effect as gravity because if you need the actor to jump, there is no gradual deceleration at the peak of the jump. I think they really need something to fix this.
Having an accerlate down behavior will do the same as scene gravity, you just might have to adjust the numbers to get it right. All the scene gravity is, is a constant accelerate down behavior that applied to every actor on the scene.
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