Preview giving strange results

fullviewmediafullviewmedia Member Posts: 92
edited November -1 in Working with GS (Mac)
I use preview to test and find it ok most of the time but then occasionally I find the preview so different from the game I need to test on the ipad. This was ok and building every 20 min to test is not so bad. Now though I am finding that even when I use pixel perfect placement of actors the preview seem to bounce around and I am now virtually testing on the ipad after small changes.

I guess my question is how do other use preview and have you found the same problems.

Thanks

John

Comments

  • cbtcbt Member Posts: 644
    I never noticed any problems with viewer with my iPhone and iPod Touch. But I think I heard people complaining about it... I never tried it on an iPad yet.

    Is the Resolution Independence is checked?
  • fullviewmediafullviewmedia Member Posts: 92
    Sorry I mean the preview in GS :)
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    The preview and viewer both will give different result than testing on the device for a variety of reasons. the viewer is buggy and preview has a massive amount of ram to work with and your device doesn't so I would recommend getting the viewer up and running on your device so you can test the little changes and it will play closer to real that preview mode. But you will need to do test builds along the way to make completely sure how it will play
  • fullviewmediafullviewmedia Member Posts: 92
    is there a video on using the viewer on the ipad? not even used it yet!!
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