Keeping joystick relative to the camera

EastboundEastbound Member, BASIC Posts: 1,074
edited November -1 in Working with GS (Mac)
I am working on a game in which the camera follows the player, and the player is moved by a joystick on screen. How do I make the joystick stay at a certain position on the screen?

I have tried constraining the attribute self.Position.X to camOriginX with no avail. Help?

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