do booleans replace each other?
QbAnYtO
Member Posts: 523
say i have two weapons a gun and a shotgun.
i created a boolean that says shotgun and one that say gun.
if my characters picks up a shotgun it changes the shotgun attribute to "yes"
but if he walks over to the gun and picks it up and i have it change the gun attribute to "yes" does the shotgun change to no? or should i put it the "gun" event to change gun attribute to yes AND change shotgun attribute to no?
for that matter should i just use text attribute? i love text attribute and how it works. maybe if i put
"when gun if picked up-change text attribute "weapon" to "gun"-
"if "weapon" attribute is "gun" and "space" key is pressed- then shoot "gun" bullets?
i created a boolean that says shotgun and one that say gun.
if my characters picks up a shotgun it changes the shotgun attribute to "yes"
but if he walks over to the gun and picks it up and i have it change the gun attribute to "yes" does the shotgun change to no? or should i put it the "gun" event to change gun attribute to yes AND change shotgun attribute to no?
for that matter should i just use text attribute? i love text attribute and how it works. maybe if i put
"when gun if picked up-change text attribute "weapon" to "gun"-
"if "weapon" attribute is "gun" and "space" key is pressed- then shoot "gun" bullets?
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