Anti aliasing problem?!

danlbryantdanlbryant Member Posts: 236
edited November -1 in Working with GS (Mac)
I made some pixel art for my new game and I want to use it on the retina display, although when I use it, it blurs the sharp lines. Is there a way i can prevent this?! (the x and y of my images are even)

Comments

  • danlbryantdanlbryant Member Posts: 236
    it is dividable by 2, but it still shows it blury in gamesalad, think it would look normal on a device?
  • simo103simo103 Member, PRO Posts: 1,331
    any chance when you dropped it in the scene you pulled the rotation off a bit?

    Usually if your straight by tshirtbooth's notes, I would expect it to show clean. Also check that it is 72ppi.

    Is it png?
Sign In or Register to comment.