biggest noob question

DreamLabDreamLab Member Posts: 2,127
edited November -1 in Working with GS (Mac)
Ok I have wanted to know this for a while but didn't want to seem like a noob. How do you look at the instance of an actor?
thanks
DL

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    when you drag a actor you made in the actor panel onto the screen, then double click the one on the scene, it will show a picture of a lock. That means its a prototype will locked behaviors, and everything thats changed in the actor in the actor panel will apply to all the prototypes dragged onscreen. Example you make a actor drag five on screen then click the actor in the actor pane and add behaviors, all those behaviors will be added to all 5 acrors on scene.

    Now when you make a actor and drag it onto the scene, then double click the one on the scene then click on the locl, it will unlock it and you will see the regular place to put behaviors. Now its a instance, and since its no longer locked when you add rules to the actor in the actor pane they will only apply to protypes and not any unlocked "instance actors"

    a nice thing to know as well is only instances (actors that have been unlocked) can accese scene attributes like camera origin zoom ect. And they can also access any self attributes of anything dragged on the scene, without constraing its self attributes to a global one.

    Hope i explained well for you
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