One bigger image or two smaller?

IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
edited November -1 in Working with GS (Mac)
Hello,
What is better for image RAM usage - 2 images 480x320 or 1 image 480x640?
I don't have the possibility to run the viewer.

Thank you!

Comments

  • firemaplegamesfiremaplegames Member Posts: 3,211
    They should be the same, RAM-wise.

    I'm pretty sure that it is better performance-wise to use one though.

    Because to show two images, you need to use two Actors, and all the overhead that comes with them.
  • firemaplegamesfiremaplegames Member Posts: 3,211
    xyloFUN, the memory containers are not necessarily squares, the dimensions just need to be powers of two.

    The two smaller images would fit into two 512x512 memory containers, whereas the larger one would fit into a 512x1024 sized one. So it ends up being the same.
  • GamersRejoiceGamersRejoice Member Posts: 817
    so here's a question. What if you have two actors that use the same image? Is that just as labor intensive as 2 actors with 2 different images?
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